Trouble in Templetown

Trouble in Templetown 2021

5.0 /10
BGG rating
1–4
Players
45–90
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Trouble in Templetown

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

This was a Kickstarter SCAM - They took the money of the backers and never delivered... just ghosted everyone!

Become heroic White Cell Agents and dive into Templetown, the body-wide city thriving inside Stanley Hasselhoff. Arm yourself with potent medicine, navigate the bustling streets toward infected areas, and keep his body safe from nasty, invading germs.

Trouble in Templetown is an immersive cooperative & competitive game (1-4 players) wherein you take the role of White Cell Agents, fighting against assaulting germs and viruses. Your mission is to keep the germs in check while building enough immunity walls to insulate Stanley from the spreading infection. Fail at that, and you'll have one last shot at saving his life by taking on the virus behind this whole thing in an all-or-nothing face-off…"

In Trouble in Templetown, your goal is to prevent parasites, bacteria, and other nasty invaders from taking over the city. As a cooperative game, you’ll need to work together with other players to secure Districts by building Immunity Walls or take the Enemies down in one fell swoop by defeating Frankie Bola, the dangerous kingpin Virus threatening Templetown.

Defeat the Enemies by either building Immunity Walls in Districts equal to the number of players OR by defeating Frankie Bola, the deadly virus boss. There are 3 types of Enemies you’ll face in Templetown:

Lazy Parasites spawn and stay in a single Zone, laying Eggs in adjacent Intersections. Wandering Bacteria move between Zones and leave Eggs behind as they go. And Frankie Bola moves secretly, leaving special Eggs until cornered and revealed.

Each round, you are dealt up to 6 Action Cards and by combining them you can optimize your actions: move around the city, construct an Immunity Wall or Cure a Bacteria or a Parasite. Action cards are used to generate action points (AP), which you’ll use on your turn to complete various actions. There are 3 types of AP: (add visual for the 4 action symbols)

Move AP (blue) are used to move between Districts, Intersections, and Zones. Build AP (green) are used to construct Immunity Blocks and Defense Towers. And Cure AP (red) are used to remove Enemies.

On Action cards, there are 2 symbols, each with a number. These indicate the type and quantity of AP that the card generates. You may use either of the 2 symbols, but not both.

Action cards with a “wild” symbol may be used as any type of AP.

—description from the publisher

Filed Under

Categories
Mechanics
BGG ratings
28
BGG data
refreshed Sep 7, 2026