Turbo Rally Card Racing

Turbo Rally Card Racing 2013

Design Alex Ramsey Publisher (Self-Published)
6.5 /10
BGG rating
#22815
BGG rank
1.3
Weight
2–0
Players
10
Minutes
4
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Turbo Rally Card Racing

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Using your own 1:64 scale diecast cars, race opponents along rally themed card tracks that you create. The cards are expandable so you can challenge unlimited players and build courses as simple or as big as you can imagine.

On your turn, flip one track card over, and follow the signs as you race through jumps and obstacles toward the finish line. The first player to reach the winner's circle wins one of five trophies. Trophy winners earn performance upgrades like run-flat tires, off-road tires, turbo and driver agility cards that give boosts for one race.

RPM (Radical Performance Maneuvers) draw cards give players opportunities to boost ahead, burst through obstacles or sabotage opponents. Each player start with three RPM cards that can be played on theirs or an opponent's turn. Players earn more cards by landing on designated RPM track spaces. Multiple card combinations can be played to enhance effects or counter one another. RPMs last for one turn and include NOS, off-road tires, run-flat tires, green lights, tire spikes and sideswipes.

The player with the most trophies after five races is the tournament champion!

Filed Under

Categories
Mechanics
BGG ratings
38 · geek rating 5.51
BGG data
refreshed Sep 7, 2026