A fast, tactical solo game where poker hands become powerful fantasy attacks.
Lead a party of heroes, manage a shared dice pool, and survive against waves of enemies represented by playing cards.
Inspired by D6 Starfighter, but reimagined in a dark fantasy setting with hand-building decisions, damage placement strategy, and risk management.
Every turn is a puzzle of:
resource allocation
hand optimization
tactical targeting
No two combats play the same.
Heroes:
Barbarian
Archer
Mage
Cleric
Rogue
Paladin
Monk
Components:
12D6 (Not Provided)
1D4 (Not Provided)
HP Tracker (Not Provided)
1 Standard Deck Of Cards (Not Provided)
4 Hero Cards
1 Reference Card
Each hero:
1 unique ability
primary, secondary, and bonus attacks
distinct tactical role
Enemies
Enemies are standard poker cards:
Normal foes
Elite stacks
Boss encounters
Inspired by D6 Starfighter (Michael Sewall)
Created as a fast tactical solo experience combining:
poker hand logic
dice drafting
fantasy party combat
Goal: Exhaust the standard deck of cards and clear the enemy row.
Defeat: Any hero reaches 0 HP.
Card Game, Dice, Fantasy, Print & Play · Chaining, Cooperative Game, Dice Rolling, Move Through Deck, Solo / Solitaire Game
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