Tycoon: India 1981 2025
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Tycoon: India 1981
All 1 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
Post independence from colonial rule, India had been left in shambles. It was the combined efforts of bureaucrats, politicians, and industrialists who worked together (and sometimes not so much together) to start a new industrial revolution following the five-year plans. It is the dawn of a new era, for liberalization and globalization has removed much of the licensing and red-taping that had hindered development of the industries.
In the game of Tycoon: India 1981, players represent big industrial houses of India that are trying to dominate the six key industrial sectors — minerals, fuel, agro, power, transport, and finance — by obtaining the rights from the government and building factories on a map of India. Although the goal is to be rich, they must try to influence national policies to their favor, as well as gain political votes to break ties, all while balancing wealth and fame in a series of rounds that will ultimately decide one winner!
—description from the designer
Filed Under
- Categories
- Mechanics
- BGG ratings
- 364 · geek rating 5.78
- BGG data
- refreshed Sep 7, 2026