In VILA, players (red and green) represent tribal chiefs who manage their bushmen to explore their surroundings, avoiding traps, fishing, and gathering food when possible. Players take alternative turns to lay out their cards to build a joint map.
Each player has a different scoring condition, hidden from the other player, and each scoring condition awards both players so pay attention to your opponent’s moves. The player with the most points wins.
—description from the designer
Card Game, City Building, Farming, Print & Play, Territory Building · Area Majority / Influence, End Game Bonuses, Hidden Victory Points, Pattern Building, Tile Placement
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