VOR: The Maelstrom – Shard

VOR: The Maelstrom – Shard 2000

Expansion of VOR: The Maelstrom

Design Mike Nielsen Art Dennis Cramer , Des Hanley , Fred Hooper +3 more Publisher FASA
8.1 /10
BGG rating
2–10
Players
90
Minutes
12
Age

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Expansions & Promos

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About the Game

All Carbons Must Die!

Eternally vengeful, the Shard scour the Maelstrom with only one objective-the utter destruction of all carbon based life forms. Pure hatred fuels their relentless war and their jagged crystalline husks are the only weaponry they need to wreak their havoc. By channeling their cores of pure energy, the Shard unleash piercing lasers, disruptive force fields and epic blasts from the dreaded matrix cannon to lay waste to any and all who are unfortunate enough to be caught in their whirlwind of rage.

The Shard Forcebook describes the hostile and hellbent forces of the Shard, providing background on the tragic history of this advanced race and how imprisonment within the Maelstrom has forced them to "devolve." The Shard forcelist offers new units such as concussors, ambients, primes, the god-like axions, and the devastating eradicator war machine. This book also contains a Shard Battle Terrain Table, new campaign rules, force traits and five new Shard personalities who are especially efficient at reducing carbons to dust.

Filed Under

Categories
Mechanics
BGG ratings
5