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My Copy & Notes
My Prints for Victory Spark
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About the Game
GAME SYSTEM
This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.
Japanese Collectible card game.
The game objective is about a player who order the character card to try to knock down the opponent's character and much as possible.
Each side of battlefield in the game have a Character in the front. That zone called as "Ring". And up to 3 supporting character behind. That zone called as "Bench". Only a main Character in the "Ring" can attack the opposing character that also in the "Ring". Each attacking requires to rest a supporting character in the "Bench" (like Magic the Gathering's Tapping). The damage is commutative until the attacked character are knocked down. Knocked-down character is remove to the zone called "Retired zone" and then immediately put the card from the top of the deck to the "Ring" face up, solve its effect before next attacking. The winner is a player who can make the opponent reaches 10 character in the "Retired zone".
Card type in this have only one type, the character card.
Constructed deck consists exactly 50 cards.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 4
- BGG data
- refreshed Jul 17, 2026