Vindication 2018
Location
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My Copy & Notes
My Prints for Vindication
All 6 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
23 on record
Vindication: Dreams & Nightmares
Vindication: Maelstrom Card Pack
Vindication: Chronicles
Vindication: Community Promo Pack 2
Vindication: Man Vs. Meeple 2022 Promo Cards
Vindication: Penitence Promo Pack
Vindication: Remnants of the Ancients
Vindication: Villages & Hamlets
Vindication: Board Game Co. Promo Cards
Vindication: Dice Tower 2022 Promo Cards
Vindication: Overgrowth Promo Pack
Vindication: Quackalope Promo Cards
Vindication: Board Game Revolution Promo Cards
Vindication: Man Vs. Meeple 2019 Promo Cards
Vindication: Odyssey
Vindication: Promo Pack 2020
Vindication: Wintertide Promo Pack
Vindication: World Box Odyssey Bundle
Vindication: Board Game Spotlight Promo Cards
Vindication: Community Promo Pack
Vindication: Dice Tower 2019 Promo Cards
Vindication: Leaders & Alliances
Vindication: Promo Pack
About the Game
Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.
Thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit.
Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
You may perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt.
There are distinctive end-game triggers that can be affected through game play, over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.
Filed Under
- Categories
- Mechanics
- BGG ratings
- 8,406 · geek rating 7.20
- BGG data
- refreshed Sep 7, 2026