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Walker Wars

Walker Wars 1987

2–4
Players
0
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About the Game

Each player controls a number of characters. Each character receives a rating in each of the following attributes: strength, mobility, senility, and vigor. The player divides twelve points among these four attributes but no attribute may have a rating greater than six. The gameboard is a 17 x 11 hex grid devoid of obstacles.

A player’s turn consists of three phases wherein a player may try to move any or all of his/her units: Senility check (roll a D6, if the die roll is greater than the unit’s senility rating, then the unit may not move this turn), Movement (any unit that can move may do so), and Combat (units in the same hex as an opponent’s hex may duke it out).

A player is eliminated from play when all of his/her units are eliminated. The sole survivor is the winner.

This game takes up the last 4 1/2 pages of the Macho Women with Guns: The Final Chapter (Part One) rules supplement.

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refreshed Jul 29, 2026