Warhammer 40,000 (Eighth Edition)

Warhammer 40,000 (Eighth Edition) 2017

7.4 /10
BGG rating
#5143
BGG rank
3.5
Weight
2–12
Players
2
Best at
120–180
Minutes
12
Age

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Expansions & Promos

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Warhammer 40,000 (Eighth Edition): Codex Supplement – Imperial Fists 2020 Warhammer 40,000 (Eighth Edition): Codex Supplement – Raven Guard 2020 Warhammer 40,000 (Eighth Edition): Codex Supplement – Salamanders 2020 Warhammer 40,000 (Eighth Edition): Codex Supplement – Ultramarines 2020 Warhammer 40,000 (Eighth Edition): Codex Supplement – White Scars 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Blood of Baal 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Engine War 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Faith & Fury 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Pariah 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Phoenix Rising 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Ritual of the Damned 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – Saga of the Beast 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – The Greater Good 2020 Warhammer 40,000 (Eighth Edition): Psychic Awakening – War of the Spider 2020 Warhammer 40,000 (Eighth Edition): Chapter Approved – 2019 Edition 2019 Warhammer 40,000 (Eighth Edition): Codex – Adepta Sororitas 2019 Warhammer 40,000 (Eighth Edition): Codex Adeptus Astartes – Vanguard Space Marines 2019 Warhammer 40,000 (Eighth Edition): Codex – Chaos Knights 2019 Warhammer 40,000 (Eighth Edition): Codex – Genestealer Cults 2019 Warhammer 40,000 (Eighth Edition): Codex – Space Marines 2019 Warhammer 40,000 (Eighth Edition): Codex Supplement – Iron Hands 2019 Warhammer 40,000: Imperium Nihilus – Vigilus Ablaze 2019 Warhammer 40,000: Urban Conquest 2019 Warhammer 40,000 (Eighth Edition): Chapter Approved – 2018 Edition 2018 Warhammer 40,000 (Eighth Edition): Codex – Adeptus Custodes 2018 Warhammer 40,000 (Eighth Edition): Codex – Chaos Daemons 2018 Warhammer 40,000 (Eighth Edition): Codex – Deathwatch 2018 Warhammer 40,000 (Eighth Edition): Codex – Drukhari 2018 Warhammer 40,000 (Eighth Edition): Codex – Harlequins 2018 Warhammer 40,000 (Eighth Edition): Codex – Imperial Knights 2018 Warhammer 40,000 (Eighth Edition): Codex – Necrons 2018 Warhammer 40,000 (Eighth Edition): Codex – Orks 2018 Warhammer 40,000 (Eighth Edition): Codex – Space Wolves 2018 Warhammer 40,000 (Eighth Edition): Codex – T'au Empire 2018 Warhammer 40,000 (Eighth Edition): Codex – Thousand Sons 2018 Warhammer 40,000 (Eighth Edition): Imperium Nihilus – Vigilus Defiant 2018 Imperial Armour: Index – Forces of the Adeptus Astartes 2017 Warhammer 40,000 (Eighth Edition): Chapter Approved – 2017 Edition 2017 Warhammer 40,000 (Eighth Edition): Codex Adeptus Astartes – Dark Angels 2017 Warhammer 40,000 (Eighth Edition): Codex Adeptus Astartes – Space Marines 2017 Warhammer 40,000 (Eighth Edition): Codex – Adeptus Mechanicus 2017 Warhammer 40,000 (Eighth Edition): Codex – Astra Militarum 2017 Warhammer 40,000 (Eighth Edition): Codex – Blood Angels 2017 Warhammer 40,000 (Eighth Edition): Codex – Craftworlds 2017 Warhammer 40,000 (Eighth Edition): Codex – Grey Knights 2017 Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Chaos Space Marines 2017 Warhammer 40,000 (Eighth Edition): Codex Heretic Astartes – Death Guard 2017 Warhammer 40,000 (Eighth Edition): Codex – Tyranids 2017 Warhammer 40,000 (Eighth Edition): Imperial Armour – Index: Forces of Chaos 2017 Warhammer 40,000 (Eighth Edition): Imperial Armour – Index: Forces of the Astra Militarum 2017 Warhammer 40,000 (Eighth Edition): Imperial Armour – Index: Xenos 2017 Warhammer 40,000: Index – Chaos 2017 Warhammer 40,000: Index – Imperium 1 2017 Warhammer 40,000: Index – Imperium 2 2017 Warhammer 40,000: Index – Xenos 1 2017 Warhammer 40,000: Index – Xenos 2 2017

About the Game

Warhammer 40k is played in a space populated with various bits of terrain. Two players control an army of miniatures each and take turns to move their armies across the board, shooting their opponent’s figures or mashing them up in close combat as appropriate. The game is played across five battle rounds, with each player taking a turn in each battle round. Each turn consists of seven phases; the command phase, the movement phase, the psychic phase, the shooting phase, the charge phase, the combat phase and the morale phase.

The 8th edition is a total revision and simplification of the rules and army structure, introducing the Three Ways to Play concept. It is not compatible with 7th edition and earlier Warhammer 40K books/materials.

The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these pages, bolting on more advanced and complex rules when you and your opponent are ready.

Open Play – pick some models, put them on the table and begin a game. This is the most flexible approach, designed with near-limitless possibilities; all you need is some models, their datasheets and the core rules. Included are some themes and ideas you can use or build upon to add atmosphere to your games, and 3 example missions. Narrative Play – Warhammer 40,000 has a vast, rich history with countless epic battles. Narrative Play is designed to let you and your friends re-enact those battles at your leisure. There are special rules to help you do this, such as Concealed Deployment and unpredictable, random battle lengths, and the book includes several missions * 6 Crucible of War missions and 1 Echoes of War mission, each showing you how to play in this style. Matched Play – for many players, Warhammer 40,000 is an opportunity to prove their mettle with tactics and strategy, an exercise in out-thinking and out-gunning their opponent with balanced, equal armies: Matched Play is for them. There are several ways to ensure that your forces are balanced against each other – a points limit is the typical way, but the system is flexible enough to allow armies based on unit numbers, Power Ratings, Wounds; as long as your limits are agreed, the possibilities are manifold. This book provides details on choosing your armies, and provides missions as examples of the tactical challenges available: 6 Eternal War and 6 Maelstrom of War missions, with explanations covering the use of Tactical Objectives.

Advanced Rules

While the Core Rules provide with you with everything needed to play, the Advanced Rules are a selection of rules and expansions that can be used to play with your miniatures the way that you want to. With these rules, there are always new challenges to face, new battles to fight, and new ways to play.

Filed Under

Categories
Mechanics
Family
BGG ratings
466 · geek rating 5.78
BGG data
refreshed Sep 7, 2026

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