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Warhammer: Invasion

Warhammer: Invasion 2009

7.2 /10
BGG rating
#975
BGG rank
2.7
Weight
2
Players
2
Best at
45
Minutes
13
Age

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Expansions & Promos

41 on record
Warhammer: Invasion – Battle for the Old World 2013 Warhammer: Invasion – Cataclysm 2013 Warhammer: Invasion – Faith and Steel 2013 Warhammer: Invasion – Glory of Days Past 2013 Warhammer: Invasion – Hidden Kingdoms 2013 Warhammer: Invasion – The Ruinous Hordes 2013 Warhammer: Invasion – City of Winter 2012 Warhammer: Invasion – Days of Blood 2012 Warhammer: Invasion – Fragments of Power 2012 Warhammer: Invasion – Oaths of Vengeance 2012 Warhammer: Invasion – Portent of Doom 2012 Warhammer: Invasion – Rising Dawn 2012 Warhammer: Invasion – Shield of the Gods 2012 Warhammer: Invasion – The Accursed Dead 2012 Warhammer: Invasion – The Imperial Throne 2012 Warhammer: Invasion – Vessel of the Winds 2012 Warhammer: Invasion – Fiery Dawn 2011 Warhammer: Invasion – Karaz-a-Karak 2011 Warhammer: Invasion – Legends 2011 Warhammer: Invasion – Omens of Ruin 2011 Warhammer: Invasion – Realm of the Phoenix King 2011 Warhammer: Invasion – Signs in the Stars 2011 Warhammer: Invasion – The Chaos Moon 2011 Warhammer: Invasion – The Eclipse of Hope 2011 Warhammer: Invasion – The Inevitable City 2011 Warhammer: Invasion – The Iron Rock 2011 Warhammer: Invasion – The Twin Tailed Comet 2011 Warhammer: Invasion – Arcane Fire 2010 Warhammer: Invasion – Assault on Ulthuan 2010 Warhammer: Invasion – Bleeding Sun 2010 Warhammer: Invasion – March of the Damned 2010 Warhammer: Invasion – Redemption of a Mage 2010 Warhammer: Invasion – The Burning of Derricksburg 2010 Warhammer: Invasion – The Deathmaster's Dance 2010 Warhammer: Invasion – The Fall of Karak Grimaz 2010 Warhammer: Invasion – The Fourth Waystone 2010 Warhammer: Invasion – The Silent Forge 2010 Warhammer: Invasion – The Warpstone Chronicles 2010 Warhammer: Invasion – Path of the Zealot 2009 Warhammer: Invasion – The Skavenblight Threat 2009 Warhammer: Invasion – Tooth and Claw 2009

About the Game

Warhammer: Invasion The Card Game is a two-player card game of intense warfare, clever kingdom management, and epic questing. Players must carefully allocate their resources as they seek to build their kingdom, complete quests, and attack the enemy’s capital.

Set in the rich and diverse Warhammer universe, player's can choose different factions that each have their own style. Will you play the indestructible grudge-bearing Dwarfs, the shrewd and manoeuvrable Empire, the savage and destructive Orcs, or the entropic and mutating forces of Chaos. Or will you cleverly craft an alliance, playing the combined might of the forces of either Order or Destruction?

Warhammer: Invasion follows a similar model to that of Magic: The Gathering. Players will construct a deck of cards to their liking that they will use to battle against each other by drawing cards and using resources to play them. Cards can consist of monsters or heroes, one-off spells or abilities, and permanent structures, devices, or equipment. However, there are many differences which make W:I very different from Magic. Two of the main differences are in the release model and the ordering of the gameplay area.

Rather than a blind collecting model, W:I follows Fantasy Flight Games' LCG model. Each expansion or chapter pack is released with the full contents known to the purchaser. Rarity is not a factor.

Rather than playing your cards into the same area and relying on card draws for resources or extra cards, each player has a 3-zoneCapitol that they must protect and those sides are generally where cards are played. If an opponent causes enough damage to a section of your capitol it is "burned." If two sides of your capitol are burned you lose. Depending on which side of your capitol you put a card into it will be able to different things. Units and buildings in the Kingdom Zone contribute to your available resource pool while ones in your Quest Zone cotribute to your card draws. Cards played into the Battlefield are used to attack opponents. Also, units in a zone being attacked by an opponent can be used to defend that zone from damage. This adds a large amount of tactical decisions when it comes to playing your cards. You must carefully balance building your economy with the ability to attack and defend.

Warhammer Invasion LCG Core Set contains:

* 1 Rulebook * 220 Cards representing 4 factions * 4 Capital Boards * 35 Resource Tokens * 60 Damage Tokens * 4 Burning Tokens

Battle Pack Expansion Cycles:

1) The Corruption Cycle:

The Skavenblight Threat Path of the Zealot Tooth and Claw The Deathmaster's Dance The Warpstone Chronicles Arcane Fire

2) The Enemy Cycle:

The Burning of Derricksburg The Fall of Karak Grimaz The Silent Forge Redemption of a Mage The Fourth Waystone Bleeding Sun

3) The Morrslieb Cycle:

Omens of Ruin The Chaos Moon The Twin Tailed Comet Signs in the Stars The Eclipse of Hope Fiery Dawn

4) The Capital Cycle:

The Inevitable City Realm of the Phoenix King The Iron Rock Karaz-a-Karak City of Winter The Imperial Throne

5) The Bloodquest Cycle:

Rising Dawn Fragments of Power The Accursed Dead Vessel of the Winds Portent of Doom Shield of the Gods

6) The Eternal War Cycle:

Days of Blood Oaths of Vengeance Battle for the Old World Glory of Days Past The Ruinous Hordes Faith and Steel

7) Deluxe Expansions:

Assault on Ulthuan March of the Damned Legends Cataclysm Hidden Kingdoms

Filed Under

Categories
Mechanics
Family
Also known as
Warhammer: Invasion – Das Kartenspiel · Warhammer: Invasion – Il Gioco di Carte · Warhammer: Inwazja · 戰鎚:入侵
BGG ratings
6,155 · geek rating 6.67
BGG data
refreshed Sep 7, 2026

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