← Wind of Ryukyu Layer by Layer
Wind of Ryukyu

Wind of Ryukyu 2007

Expansion of 九州三国志 (Kyushu Sangokushi)

Design Jun Tajima Publisher (Self-Published)
6.0 /10
BGG rating
2.0
Weight
1–2
Players
0
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Wind of Ryukyu

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

This is self-published expansion kit for 九州三国志 (Kyushu Sangokushi). Ryukyu is old name of Okinawa islands, and "Wind of Ryukyu" is title of a Japanese historical fiction television series.

Covering battles in Okinawa island. Two scenarios are included in this kit.

Each players control one or more clans. The clan's combat units is organized to some troops. The game repeats the game turn decided by the scenario. There are four action stages in each game turn. The number of stages where each troop can act is decided by commander's activation ability. In the action stage, each troop selects one action. The action that can be selected is a movement, field combat, siege, moral recovery, reorganization and replacement.

Victor is determined by the capture or defend of the castle given scenario.

Also need to play Standard rule (Late version), Reference card and some markers from 九州三国志 (Kyushu Sangokushi).

Filed Under

Categories
Mechanics
BGG ratings
1