No cover

Wizard in Training: Quests

Expansion of Wizard In Training

Publisher THINKY FILLER
1
Players
20–30
Minutes
12
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Wizard in Training: Quests

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

Quests: Wizard In Training Expansion Cards introduces public objectives that add a competitive layer to your magical journey. At the start of each game, six quest cards are revealed, giving players shared goals to pursue - like collecting gems or progressing certain tracks. Be the first to complete a quest to earn a stronger reward, while others can still claim lesser bonuses later. In solo play, quests become benchmarks, with missed ones costing valuable points. Whether you’re outpacing rivals or racing the clock, Quests adds urgency, direction, and strategic variety to every game.

—description from the publisher

Filed Under

Categories