World of Tanks: Rush

World of Tanks: Rush 2013

Design Nikolay Pegasov Art Sergey Dulin Publisher asmodee
5.8 /10
BGG rating
#11572
BGG rank
2.0
Weight
2–5
Players
3
Best at
30
Minutes
10
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for World of Tanks: Rush

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

7 on record

About the Game

The deck-building card game World of Tanks: Rush is based on the World of Tanks online game, uses the same terminology as that game, and has been illustrated by the same artists.

In World of Tanks: Rush you are given the role of a tank squad commander, and you lead your tanks into battle, defend your bases, call for reinforcements, and receive medals. The main idea of the game, which uses simple deck-building principles, is to strategically select cards from the hundreds available to form a strong squad. The goal of the game is to earn more medals than everybody else, and you can earn a medal three ways:

One medal for destroying an enemy vehicle. Three medals for destroying an enemy base. Five medals for the end-of-game achievement.

Filed Under

Categories
Mechanics
BGG ratings
968 · geek rating 5.57
BGG data
refreshed Sep 7, 2026

Matching filament