Zapp Zerapp 2000
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Zapp Zerapp
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
This is a very novel take on the old parlor game, Parcheesi or Sorry or even Trouble, that many people remember. Players are trying to get their pawns from their starting position around the board into the safe zone. If a pawn is either landed on or passed over by another player's pawn, the jumped pawn is returned to its starting location. However, players don't simply roll the dice and move in Zap Zerapp. Instead, two dice are rolled and results are announced to the table. Players simultaneously start picking up one of the thirteen little wooden containers and shaking them. Inside the containers are one to thirteen lead pellets. Players are trying to select the container with the highest number of pellets, so long as it doesn't exceed the result of the dice. Once all players have selected their container (the number of pellets are denoted on a sticker on the bottom), players move one-by-one from highest to lowest, assuming their selection allows them to move at all by being lower.
Filed Under
- Categories
- Mechanics
- Also known as
- Tic Tac Troll
- BGG ratings
- 493 · geek rating 5.61
- BGG data
- refreshed Sep 7, 2026