Zeppeldrome 2014
Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for Zeppeldrome
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
Zeppeldrome, is a serious steampunk race through silly obstacles with a hazardous, modular board and cards that are used to help you or mess with opponents as you all race to be the first to travel the length of the airship raceway.
Game-Play Each turn, players look at the top half of the cards in their hands and choose one that shows the route they will attempt to take that turn in their effort to get past (or through) silly, yet hazardous, obstacles. The players reveal the chosen flight plan cards simultaneously.
Next, each player uses the often silly, but always strategic, actions on as many of their remaining cards as they like. These actions will either disrupt their opponents, or help themselves (or both).
Once card-play is finished, the last-place player moves any obstacles that need moving on the board (such as the falling Lemmings in the "Tragic Lemming 'Migration'"), and then the players move their dirigibles along the now-final path that resulted from their initial plan, plus cards that were played on them.
As players move, obstacles on the board (including the other players’ dirigibles) affect movement in positive or negative ways (depending on how skillful and lucky the players were in their card-play).
The first player over the finish line is the winner!
Filed Under
- Categories
- Mechanics
- BGG ratings
- 13
- BGG data
- refreshed Jul 29, 2026