Location
Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.
My Copy & Notes
My Prints for strategie
All 0 on LayerUpSign in to see the prints you marked Printed for this game, the insert in the box first.
Expansions & Promos
No expansions or promos on record for this game.
About the Game
One player has the task of arming Austria and defending it successfully at the national borders against a deployment of the Western and Eastern powers (2 other players). The available units are divided into infantry, pioneers, artillery, tanks, transport vehicles and aircraft with different moving ranges. Austria starts with 11 units of infantry and can gain new units if the Austrian Parliament agrees (random decision). The Western and Eastern powers must each combine their initially scattered units into formations and march to the Austrian border. The Western and Eastern powers win if Austria cannot stop a march on the border. Austria wins if the last parliamentary decision has been taken.
—user summary
Filed Under
- Categories
- Mechanics
- BGG data
- refreshed Sep 7, 2026