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Arydia Insert
This is an unofficial insert for the game Arydia: The Paths We Dare Tread. It is not a full replacement for the manufacturer's insert but meant to supplement it. It is modular, and you can use as many or as few of the modules to enhance your game:
*Supports sleeved cards*
This consists of two supplemental tuck-boxes to store premium sleeved travel and threat cards (supports fully sleeving both of those decks, active and inactive.) The additional room makes the remaining cards in the original tuckboxes easier to page through or might provide enough room for sleeving those cards in penny sleeves.
*Supports Epic Hunt and Small Bodies expansions*
This is designed to replace the original molded character tray. It holds both large and small body models for each path, heads, character portraits, names, starting skills (and the Epic Hunt alternate skills) and starting titles.
*Optional lid requires a 5x7 piece of acrylic and eight 5mm x 1mm magnets plus eight 5mm x 3mm magnets*
Stores everything needed for combat: damage, wear, armour tokens, combat dice, the threat/combo tracker and tokens for it.
*Optional lid requires four 5mm x 1mm magnets plus four 5mm x 3mm magnets*
Stores the starting hex, adventure/combat token, and three travel tokens. Apart from the starting hex, all tokens can be flipped in place so this can help organize the game during play. A box beneath stores Kae, XP and other tokens needed during gameplay.
*Optional lid requires four 5mm x 1mm magnets plus eight 5mm x 3mm magnets*
Stores all the tokens that are only needed to level your character: stat chips, mastery tokens, level chips for your player board. Features a grip on the side to allow for easier removal if storing (as suggested) next to the small player tuckboxes.
Stores items / hexes that have either been sold or replaced during the game. (*Note: I have not finished the game, so there's a chance that this may "overflow". However, it seems like there's little reason to keep some of the initial items around now that I'm nearly full, and it seems like they can easily go back to their original locations if I run out of space.)