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Recall - Organizer
Inserts
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✓ Fits sleeved cards
✓ Stores vertically
Stands on its side; contents stay put
✓ Optional multicolor profile
The designer also offers a multicolor way to print this (an MMU/AMS profile or per-color parts)
About 686 g of filament
From the designer's print profile
Print Profile (2) Multicolor 22h 48m 686 g PLA
Multicolor
10 plates
22h 48m
686 g PLA
A1, H2C, H2D, A2L, P2S, H2D Pro, H2S, X2D
Mostly default “0.20mm Standard @A1” with some overrides:
• Precise Z-height
• Arachne wall generator
• 4% gyroid infill
• Prime tower seems to trigger a weird bug on plates with single-color + variable height, so it is disabled. Re-enable it as needed
• Plates 1,2,3, and 4 set to print by object
• Recall_Spacer: no top/bottom layer, grid infill, supports
Notes:
• Print either plates PlayerA and PlayerB or just plate PlayerMulti.
• If you have dual-nozzle extrusion, split PlayerMulti into separate plates jobs to save on purge waste and print time.
Plate Details (10)
0.4 mm nozzle, all plates
Plate 1 · Misc
3h 29m
128 g
PLA · 128 g
Plate 2 · Upgrades
40m
25 g
PLA · 25 g
Plate 3 · Keys
1h 14m
39 g
PLA · 39 g
Plate 4 · Crates
25m
15 g
PLA · 15 g
Plate 5 · Region+Setup
2h 13m
106 g
PLA · 106 g
Plate 6 · PlayerB
1h 9m
38 g
PLA · 38 g
Plate 7 · PlayerB
1h 9m
38 g
PLA · 38 g
Plate 8 · PlayerA
1h
38 g
PLA · 38 g
Plate 9 · PlayerA
1h
38 g
PLA · 38 g
Plate 10 · PlayerMulti
10h 29m
221 g
PLA · 14 g
PLA · 16 g
PLA · 21 g
PLA · 9 g
PLA · 161 g
Single Color / Small
6 plates
12h 10m
457 g PLA
A1 mini, H2C, A2L, H2D, X1E, P1P, P2S, P1S, X1 Carbon, X2D, X1, A1, H2D Pro, H2S
Bambu Handy friendly profile for A1 mini. Mostly default “0.20mm Standard @A1” with some overrides:
• Precise Z-height
• Arachne wall generator
• 4% gyroid infill
• Recall_Spacer: no top/bottom layer, grid infill, supports
• Recall_Region_Tiles: The model in the plates has been split to fit into an A1 Mini, but there is a non-split copy outside of the plates if you open the print profile on a slicer.
Plate Details (6)
0.4 mm nozzle, all plates
Plate 1
1h 39m
56 g
PLA · 56 g
Plate 2
2h 47m
107 g
PLA · 107 g
Plate 3
2h 1m
75 g
PLA · 75 g
Plate 4
2h 1m
75 g
PLA · 75 g
Plate 5
2h 36m
98 g
PLA · 98 g
Plate 6
1h 6m
46 g
PLA · 46 g
As sliced by the designer. Your printer, filament, and settings may change these numbers.
Designer's Description
Description
Box insert for the Recall (Mayfair Games edition). It includes quick-setup trays for most of the game token stacks.
Features
- Support for sleeved cards. Tested with Gamegenic Standard (66 x 91 mm) prime sleeves.
- Quick-setup trays for keys, upgrades, crates, and tribe powers. Just take the trays and place them on the corresponding spot on the main board or player area.
- Support vertical storage. *I have not quite taken this game night, so I cannot guarantee everything will stay in place during transport on something like a backpack.
Notes
Usage:
- I always like to place my boards as the topmost component in the box. That spacer is designed for this configuration. It prevents some of the trays from rattling and, more importantly, locks the player boards in place so it securely covers the player-component trays. Use the drawstring bag casing to secure along the other side edge.
- For this configuration, I also recommend using a ribbon or a long strip of paper (legal paper size will do) under the main board so you can lift it up without stressing the box joints.
- The last image is sized for letter-sized paper, so you can print and store it in the box for reference.
Slicing and Printing:
- Print two copies of Recall_Player_1A, Recall_Player_2A, Recall_Player_1B, Recall_Player_2B, and Recall_Keys_Green-Black.
- Print six copies of Recall_Upgrades-Drawer.
- Print one of everything else.
- Recall_Spacer is optional, but recommended. See usage notes.
- I included two print profiles: one is set for AMS printing and includes additional models (see next point), and the other is arranged for the A1 mini and/or single-color printing from the app.
- I know some people like to print trays in black/white and just color the top-most layers. Since the player-components trays have divots, I created an extra model to color exactly a 1mm rim around the top contour. Just merge a player tray with the corresponding Recall_Player_____RIM, make sure the RIM is last inside the merged assembly, and color the RIM.