Hemisphere Games
Publisher

Hemisphere Games

2 games 1 3D model Published 2 games

From the company's website At the core of Hemisphere Games is: Eddy Boxerman, who often identifies himself in the professional third person as a physics/animation programmer. He spent several years at Ubisoft Montreal on the Splinter Cell franchise, along with more esoteric jobs over the years. He tends to obsess about game design, fine ales, and fresh powder... amongst other things. Dave Burke was, in a previous…

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life, an Unreal Engine 3 developer at Epic Games and worked on the Gears of War and Unreal Tournament franchises. He joined ship for the IGF 2009 crunch and submission of Osmos. Since then, he’s been working away at the core of Osmos and Hemisphere, forging engines and helping to buff it all to a polished, zen shine.

Biography and credits from BoardGameGeek.

Published 2 games

1 more without a cover yet
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