Andres Martinez
From website: Currently based in Colombia, I am an illustrator and concept artist with experience in the entertainment industry with different companies around the world. Since I can remember, drawing has been my passion. I have always considered myself an artist since I tell stories through the creation of new worlds. I have a strong technical skillset, a robust work ethic, and I collaborate well with others. My…
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work has been part of projects such as "Ark survival evolved", Light and Dark, Decoherence, Doctor who ® board Game, Conan the Cimmerian® board Game, Mitos y Leyendas Card game My background includes years of solid experience defining design objectives and transforming initial ideas into visual images for use in areas such as animation, film, gaming, and advertising, as well as skills for creating pieces for marketing and illustrations of high quality. I am proficient in various software programs including Photoshop, Zbrush, Blender, and Key Shot, which help me to be more efficient in production, and I am always open to learning new software that improves my abilities. I am highly skilled at creating new worlds and new pieces using my extensive knowledge of lightning, color, and composition to generate realistic atmospheres and moods and make the ideas come to life. I am an enthusiastic and self-motivated challenge-seeker. I am always pushing myself by looking for a new adventure.
Biography and credits from BoardGameGeek.
Art for 11 games
| Blood Red Skies: Battle of Britain | 2017 | 0 | |
| Miremarsh | 2018 | 0 | |
| Flicky Spaceships | 2018 | 0 | |
| Miremarsh: Game Designer Promo Hex Tile Promo | 2018 | 0 | |
| Miremarsh: Rock Goblins | 2018 | 0 | |
| Guardians of Fire: Holy Order | 0 | ||
| Guardians of Fire: Temple of Destiny | 0 | ||
| Guardians of Fire | 0 | ||
| Guardians of Fire: City of the Damned | 0 |