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Luis Peres

2 games Art for 2 games

From website: I´m 45 years old and i´ve been illustrating professionaly for about 20 years now. Since 1992, here in Portugal. I've been the Art Director in the first Portuguese Pc game that was created in my country, created illustrations, greeting cards, designed posters, worked on comic books for school children, school books and also did a lot of software design creating visual content and layouts for hospitality…

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software among many other areas. That and also done a lot of generic graphic design. Lately i´ve done a lot of children book work (and historical books), but what I really love the most is to create imaginary worlds and fantasy/sci-fi landscapes and I´m slowly moving into the concept art side as that has been always my first love (since i saw the first image of the Ivory Tower in the Neverending Story movie), even before I ever heard about concept art. You´ll find that outside of children (and history books) I do not do much character work, simply because It´s not something that appeals to me that much ( I find character work boring to do, although I admire the work o lots of other artists that are masters at that). But, what I love to do is to create environments, background scenery and imaginary landscapes and so i´m currently building my portfolio on that side of things, because finally I have a little time to work on that type of paintings outside my regular children book work. I work in digital, traditional or sometimes a mix of both techniques. In my galleries you´ll find a lot of children book illustrations that were started in traditional watercolor but were later mixed within photoshop or any other digital painting tool. I don´t like to get stuck on using just one thing or technique and I go where the client needs me to go to achieve an image that we both like in the end. That is what´s important. A good illustration. How we get there it really does not matter. Although digitally, i love Art-Rage, Mischief and Photoshop. Also I bought Manga Studio recently and so I´ll probably be using that soon too in my commercial and personal art. As I mentioned at the begining, I was part of the team that created the first Portuguese PC video game that came out back in 1995 (Gambys) and for three years prior, I've designed the game characters; created hundreds of sprite animation (pixel by pixel on the old Deluxe Paint software long before Photoshop came along) and also modeled and made a few 3D rendered short films to include in the game; at a time where 3DStudio was just begining and was still in its 2.0DOS version; if you can imagine how that was like back then with a 4.6PC at 33Mhz speed...fun times. Currently I´m working freelance fulltime for almost ten years now. And I never miss deadlines. No...really, I don´t. ...Really.

Biography and credits from BoardGameGeek.

Art for 2 games

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Attack All Humans! 2019 0