TinuZ
Fortunato Cappelleri is an Automotive Manager and game designer by passion... born in Turin (Italy), now living in Shanghai (China). Known as TinuZ in the Italian gaming community, founded in the early 2005 (8th March) the boardgame-community (open and free to everybody) named GiocaTorino in the city of Turin, north Italy (home of Juventus football team which he supports and Fiat car maker where he started working…
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as Project Responsible). During the following years he has become regular columnist for some game magazines (Game Master Magazine, Tangram, ILSA) and in Sempterber 2006 started Frequenza Ludica, a podcast broadcasted by Radio Impronta Digitale, dedicated to the world of gaming (boardgame reviews, gdr, abstract, events, interviews with game designers/publishers and more ...). Present at every important game event, from Essen to Cannes, Nurberg to Lucca and Modena Play, met hundreds of people and bought too many games. Has organized many local game events like TorinoLudica and GiocaTorino for many years and still now is part of the Commitee. Main goal always the same, let the people discover the pleasure and utility to play around a table with the family or friends. Talking about game design, has co-organized for many years IDEAG (Incontro DEgli Autori di Giochi) the Italian Game Designer national meeting) held initially in Piossasco then moved to Turin, now itinerant. Received in 2010, during the Lucca Comics&Games festival, the Italian national award PLDA as most valuable person for all the efforts spent on the boardgame culture diffusion. Prize shared with Paola Mogliotti, valued partner in those years. In 2011 he moved for working reasons to China, but left very good and capable people in conducting the GiocaTorino group and events organization, supporting continuosly them from far away. He will never stop playing and showing other how to turn off the TV and turn on the grey matter.
Biography and credits from BoardGameGeek.
Designed 2 games
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