James Ataei
Primary designer of Terra Mystica: Merchants of the Seas expansion for Terra Mystica. Quality Assurance and Community Management for DIGIDICED Digital Versions on iOS, Android and Steam of these games during development: Terra Mystica Cottage Garden Bohnanza Duel Isle of Skye (wrote tutorial storyboard) Stockpile (wrote tutorial storyboard) Indian Summer (wrote tutorial storyboard) Castles of Burgundy (wrote…
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tutorial storyboard) Viticulture + Tuscany expansion Gaia Project (wrote tutorial storyboard) Chai Quality Assurance and Community Management for DIGIDICED Digital Versions on iOS, Android and Steam of these games after development: Patchwork Agricola: All Creatures Big and Small (2p) Le Havre: The Inland Port (2p) Lead Playtester of Physical Games: Gaia Project Terra Mystica: Age of Innovation Scythe's Rise of Fenris Automa Playtester for Stockpile: Illicit Investments expansion Gaia Project Automa Rulebook Editor. I am currently working on a new polyomino game. My local group has given some great reviews and feedback already, and I will be looking for a publisher soon. Regarding this game, Frank Heeren of Feuerland Spiele said that it plays a lot like an Uwe Rosenberg game. However, he wasn't looking to publish a polyomino game at this time.
Biography and credits from BoardGameGeek.
Designed 3 games
| Terra Mystica: Expansion Vault | 2027 | 0 | |
| Terra Mystica: Big Box | 2022 | 0 | |
| Terra Mystica: Merchants of the Seas | 2019 | 0 |