John Gorkowski
On the box

John Gorkowski

John Gorkowski is a game designer who has served in various roles at the U.S. State Department. Fundamentals of good war gaming: It’s not about “realism.” A realistic war game would be no fun at all to play and much too dangerous to even set up. It is about plausible cause and effect relationships. In-game decisions should have statistical consequences that resemble real world results. Plausible games enable…

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legitimate scenario analysis.

Biography and credits from BoardGameGeek.

Designed and illustrated 1 game

Designed 26 games

25 more without a cover yet
Balance of Powers 2015 0
Red Poppies Campaigns: The Battles for Ypres 2016 0
South China Sea: Modern Naval Conflict in the South Pacific 2017 0
The Great Game: Rival Empires in Central Asia 1837-1886 2018 0
Red Poppies: WWI Tactics 2010 0
Guns of August 2011 0
Breaking the Chains: War in the South China Sea 2014 0
Red Poppies Campaigns: Volume 2 – Last Laurels At Limanowa 2018 0
In the Trenches: Devil Dogs 2015 0
Red Poppies Campaigns: Volume 3 – Assault Artillery: La Malmaison 2020 0
Empire at Sunrise: The Great War in Asia, 1914 2021 0
Guns of Galicia 2012 0
Indian Ocean Region: South China Sea – Vol. II 2021 0
The Lost Provinces: The Thai Blitzkrieg in French Indo-China 2018 0
In the Trenches: 1916 2017 0
Plan 1919: Fuller's Plan to End the Great War 2017 0
In the Trenches: Through Fire and Flames 2016 0
Rising Sun over China: The Sino-Japanese War, July 1937-Nov 1941 2016 0
In the Trenches: Coup de Grace 2016 0
In the Trenches: Doughboys 2015 0
In the Trenches: Rising Sun 2015 0
Breaking the Chains: Supplements 2014 0
In the Trenches: The Lost Generation 2009 0
In the Trenches: Opening Engagements 2009 0
In the Trenches: Through Mud and Blood 0