On the box
Rebekah Bissell
I started out by designing games for my own kids, and then graduated to designing for print-and-play contests on BGG. That led to one published game and to a collaboration with Jonathan Warren on another soon-to-be-published game. Because I enjoy playing games that include logic, puzzles, and math, I like to incorporate some of these elements into my own games. My favorite designs are the ones that are fun for both…
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adults and children.
Biography and credits from BoardGameGeek.
Designed and illustrated 7 games
| Reindeer Races | 2010 | 0 | |
| Fairy Tale in My Pocket | 2009 | 0 | |
| Ladybug Lunch: Ant Antics | 2015 | 0 | |
| Reindeer Races: The Lone Reindeer | 2010 | 0 | |
| Four Operations Math Deck | 2010 | 0 | |
| Squirrel Squabble | 2009 | 0 | |
| Ladybug Lunch | 0 |
Designed 9 games
| Inspector Moss: House Arrest | 2011 | 0 | |
| Knock Your Blocks Off | 2011 | 0 | |
| The Livestock Market | 2009 | 0 | |
| Wheels of Time | 2009 | 0 | |
| Spanimals | 2009 | 0 | |
| Untamed: A Rummy Revolution | 2009 | 0 | |
| Connect the Dots: Build and Destroy! | 2009 | 0 | |
| The Streets of Commonville | 0 |
Art for 1 game
| The Gaston Game | 2009 | 0 |