Leo Almeida
Brazilian game designer and developer, senior game designer & developer at CMON since 2017, previously a director at Samba Estúdios. Before board games came competitive card games: three years as #1 in Hearthstone's Latin America ranking. Part of Ginga (ginga.design), a game design studio in São Paulo, with fellow designers Patrick Fernandes and Alex Olteanu. CREDITS GAME DESIGN The Lord of the Rings: Foes of…
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Middle-earth (2026) God of War: The Board Game (2025) Dragon Cantina (2025) Masters of the Universe: The Board Game – Clash for Eternia (2023) ADDITIONAL GAME DESIGN Massive Darkness: Underspire (2026) Cthulhu: Death May Die – Forbidden Reaches (2026) Starcadia Quest (2020) GAME DEVELOPMENT Blood Rage: Valhalla (2026) Tormenta: Expedição Escarlate (2026) KumoKumo Park (2026) Mordred (2025) Dungeon Rummy (2025) Tier Up (2025) Diversão Offline: O Jogo (2025) Cthulhu: Death May Die – Fear of the Unknown (2024) Stranger Things: Upside Down (2023) Fairy Perfume (2023) Ankh: Gods of Egypt (2021) Bloodborne: The Board Game (2021) Munchkin Dungeon (2020) Sugar Blast (2020) Foodies (2019) A Song of Ice & Fire: Tabletop Miniatures Game (2018) Gizmos (2018) Kick-Ass: The Board Game (2018) Rising Sun (2018) The World of SMOG: Rise of Moloch (2018) Zombicide: Green Horde (2018) Richard the Lionheart (2017)
Biography and credits from BoardGameGeek.