Jonathan Gilmour-Long
Jonathan Gilmour-Long (formerly Jonathan Gilmour) is a Board Game Designer from NW Ohio. In May of the year 2009 he unleashed Pocket Dungeon on a unsuspecting world. Office productivity will never be the same. In 2014 Isaac Vega and he, (along with the incredible Plaid Hat Games) sent Dead of Winter: A Crossroads Game rocketing from the crypt to show all the people who say "Oh not another Zombie game" that there are…
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still things that can be done with Zombies that are exciting. This is the meta-cooperative survival game you didn't know you were waiting for. 2015 saw the release of Vault Wars from Floodgate Games—a game where you bid on vaults full of treasure that were previously owned by enterprising adventurers. Jonathan's other credits include: Co-designer of Dead of Winter: A Crossroads Game, The Snallygaster Situation: Kids on Bikes Board Game, and Dinosaur Island. His greatest weaknesses are writing bios, and the color green. He loves long walks on the beach and playtesting games. Sometimes at the same time. His favorite color is orange, so please let him have that as a player color. His favorite games are Cosmic Encounter, Nations, and The Mind. His least favorite game is "The What Game Should We Play" game. He has four awesome children, with the goal of having a built-in game group any time he wants it.
Biography and credits from BoardGameGeek.