Dany Molero
Designer and illustrator of games. Since he was a child he always liked drawing, creating stories, shooting his own movies and drawing comics. He self-publishing some of his works. Later he became interested in graffiti, with this he expanded his plastic creativity being a discipline that accompanied him for years and marked him as an artist. He studied Graphic Design and Illustration at the School of Arts and…
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Crafts in Valencia, then did a postgraduate degree in Product Engineering at the CEU University in 2008. He began his professional life in 1999, in the PPV Advertising Department of "El Corte Inglés" where he worked as a designer and illustrator until 2006. Within ECI he developed corporate identities, PLV for their brands and point-of-sale promotions, as well as the design of window displays and children's entertainment projects. In 2006, he started working as a freelance designer for different advertising agencies, developing illustration projects, branding and storyboards for television. Among other companies, he collaborated with Feria Valencia in the development of corporate image for several national/international events. During this stage, he designed different children's entertainment spaces for shopping malls, TV sets and booths for different brands and events. Intervened in the books of the digital art festival "OFFF 07" New York and Lisbon. In 2007 he designed the poster and identity for the "XXIX Mostra de Valencia" for the Fundación Municipal de Cine de Valencia. In 2008 he joined the product development team of "Giro Toys&Games", where he created his own product lines and for different licenses. He collaborated in the development of toys for Cuatro, Nickelodeon, Disney Pixar, among others. Within the department, he worked as Product Manager managing projects from initial concept to manufacturing, creating products for sale in more than 15 countries. The department redesigned the classic Cinexin in 2010, a product that was sold in Disney Stores worldwide. In 2011 he decided to create his own studio, Dany Molero Studio. In which he works for clients all over the world, developing graphic design, product, packaging and illustration projects. The work in the studio is totally eclectic, although the specialization is packaging for the toy and entertainment sector. The studio has a multidisciplinary team of collaborators to tackle different projects. Many of the products created at Dany Molero Studio, have been recognized as "Best Toy 2018" (Spanish Association of Toy Manufacturers) , "Silver Brain Child" (Tilly Wig Toy Awards) or Winner Toy Shop UK (Independient Toy Awards).
Biography and credits from BoardGameGeek.
Designed 1 game
| Animal Keeper | 2023 | 0 |
Art for 32 games
| Me Want Cookies! | 2015 | 0 | |
| Elemental Duel | 2023 | 0 | |
| Make Your Bubble Tea | 2025 | 0 | |
| Cábula | 2021 | 0 | |
| Manda Huevos! | 2021 | 0 | |
| Bee Bee | 2026 | 0 | |
| Pet's Run | 2026 | 0 | |
| Tiburón Beach | 2026 | 0 | |
| The Magic Rabbit | 2025 | 0 | |
| Pesky Island | 2025 | 0 | |
| Mixto con Huevo | 2023 | 0 | |
| Pirratas | 2023 | 0 | |
| Topo Chef | 2022 | 0 | |
| Galaxies: The UFO Project | 2022 | 0 | |
| MAUGA | 2022 | 0 | |
| World Challenge Game | 2022 | 0 | |
| Sheep Sheep Hurra! | 2021 | 0 | |
| Ant-tomic | 2021 | 0 | |
| Papaya Monkey | 2021 | 0 | |
| Tom's Party | 2020 | 0 | |
| STICKS Pick it | 2020 | 0 | |
| STICKS Get it | 2020 | 0 | |
| Bearzzz | 2020 | 0 | |
| Tom's Party | 2020 | 0 | |
| Pozimus | 2019 | 0 | |
| Bed Bugs | 2019 | 0 | |
| Land of Dragons | 2019 | 0 | |
| Crazy Food | 2019 | 0 | |
| Emo Park | 2017 | 0 | |
| Funny Forest | 2014 | 0 | |
| World Challenge Game Asia | 0 |