On the box
Alexander Lucas
4 games
Designed 4 games
Working as a teacher of Graphic Design at the time, Alex dreamt up the idea of Salvage Hidden Treasures one summer afternoon. His first aim was to create something purely aesthetic, but what started that way quickly became fun to play. Alex put together the first draft of what would become Salvage Hidden Treasures, and the rest is history. When not plundering treasure or being stressed about manufacturing options,…
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Alex works as a freelance Graphic Designer and Illustrator. —description from the Salvage Hidden Treasures website
Biography and credits from BoardGameGeek.
Designed 4 games
| Isla | 2025 | 0 | |
| Towers of Ra! | 2026 | 0 | |
| Salvage Hidden Treasures: Bounties of the Abyss | 2020 | 0 | |
| Salvage Hidden Treasures | 2020 | 0 |