Ryan Howard
Ryan Howard is a writer, designer and developer of board games for Chip Theory Games in Plymouth, Minnesota, where he is the company's development director under Lead Designer Josh Carlson. His noteworthy credits include design, development, and writing work on The Elder Scrolls: Betrayal of the Second Era, Cloudspire, and multiple decks in the 20 Strong card game line, as well as additional writing, editing, and…
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development credits on other Chip Theory titles, including various products in the Too Many Bones, Hoplomachus, and burncycle lines. In his design and development work, Ryan prefers elegant, variable solutions that allow a game to be played many times with different outcomes and strategies. In his writing, he tries to blend erudite language with efficient storytelling, injecting humor or drama depending on the needs of the piece. Since he often works on both the development and writing side of a game simultaneously, he enjoys letting one side of the work inform the other, injecting a game's theme into its mechanics and vice versa. Chip Theory is a highly collaborative environment, and Ryan really enjoys executing and coordinating projects with the team of talented creatives who work there. When he is not working at Chip Theory, Ryan writes movie reviews, runs a Star Trek podcast, and participates in local community theater.
Biography and credits from BoardGameGeek.