Martin Melbardis
Designer of wargames such as Campaign: Fall Blau, Rome Must Fall and Operation Barbarossa, Martin has been obsessed with history and solitaire games for as long as he can remember—probably longer. He’s spent years dreaming up wargames, much to the confusion of friends and family who prefer games with “fun” themes. When he’s not buried in research or fine-tuning dice mechanics, he’s either contemplating his next big…
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design or wondering if he really needs another book on the Eastern Front (he does). With a passion for making quick-playing solo wargames that are both historically rich and mechanically engaging, Martin has created a small independent wargaming company called "Solo Wargame" with a single mission to ensure that no gamer ever has to suffer through an unbalanced AI opponent again.
Biography and credits from BoardGameGeek.
Designed and illustrated 4 games
| Operation Barbarossa: A WW2 Roll & Write Game | 2025 | 0 | |
| Galactic Order | 2024 | 0 |
Designed 17 games
| Midway 1022: A solo WW2 Carrier Battle | 2026 | 0 | |
| Fliegerkorps | 2026 | 0 | |
| Campaign: Operation Bagration | 2026 | 0 | |
| Medieval Command: Battle of Varna 1444 | 2026 | 0 | |
| Race To Tunis: A WW2 Roll & Write Game | 2026 | 0 | |
| Not One Step Back: Stalingrad | 2026 | 0 | |
| Surviving Stalingrad | 2025 | 0 | |
| Thermopylae: Last Stand | 2025 | 0 | |
| Trench Tactics | 2024 | 0 |