Michał Marciniak
I live in Gdańsk, Poland, where I work in legal industry during the day. Since discovering modern board games in 2015, my passion for them has steadily grown, leading me to the path of game design. In the evenings, I set aside my legal attire and immerse myself in the passion of designing games. In my projects, I focus on the elements I value most: deep strategy, complex economics, dice manipulation, diverse…
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actions, and a multitude of paths to victory. Every game I work on is an opportunity for me to experiment with new mechanics and create experiences that engage players on many levels. My goal is to create games that not only offer rich, satisfying gameplay but also encourage replayability, the discovery of new strategies, and deep immersion in the game world. As a designer, I strive to infuse my work with what I love most about board games, offering players challenges that reward thoughtful decisions and creative approaches.
Biography and credits from BoardGameGeek.
Designed 2 games
| Mon Repos Print & Play | 2025 | 0 | |
| Dice Flower | 0 |