David Pecorini Cancellario D' Alena
David started his career sculpting monsters for the screen, and now he’s building worlds for the table. With over 16 years of experience in prosthetics, props, and creature design for film and television, he’s helped shape the visual language of titles like The Witcher: Blood Origins, Doctor Who, Poor Things, Dune Part 2, The Beekeeper, Thor Ragnarok, and The Substance. As one of the creators of Kryptothera and a…
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founding member of NoctiLux Games, David brings a cinematic eye and a love for tactile storytelling into every design. Whether it’s designing cryptids, creating mechanics, or mapping out entire regions by candlelight, he approaches games with the same craftsmanship he brings to sculpture—meticulous, moody, and a little bit haunted. Kryptothera is his first published game, born from a lifelong fascination with folklore, myth, and things best left in the dark. It’s also the beginning of a new creative chapter—one that swaps film sets for game nights, and foam latex for lore.
Biography and credits from BoardGameGeek.
Designed and illustrated 7 games
| Kryptothera: The Cryptid Pursuit – The Cultural Exchange Expansion | 2026 | 0 | |
| Kryptothera: The Cryptid Pursuit – Solo & Co-op Mode | 2026 | 0 | |
| Kryptothera: From the Mountains to the Sea Expansion | 2026 | 0 | |
| Kryptothera: The Threat was Never Higher Expansion | 2026 | 0 | |
| Kryptothera: Monstrous Holidays Expansion | 2026 | 0 | |
| Cryptid Smash | 2026 | 0 |
Art for 2 games
| Kryptothera: A Cryptid in Every City Expansion | 2026 | 0 | |
| Kryptothera: Frontiers Awaken Expansion | 2026 | 0 |