Ivan I. Singer
Wargame designer working in the historical, yet human-scaled spaces, currently developing the Mandate system of solitaire wargames set in the Near East. Its flagship offering, NILI, is a WWI-era Intelligence Strategy game, which attempts to combine espionage, military operations, and political intrigue into a single title. History operates at an incomprehensible scale, yet I'm trying to compress it into something…
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that fits on a table and encourages discovery, insight, and dare I say: fun. The wargame themes that grab me live in the margins of conflicts—not at the grand scale of world wars. I write about the whole endeavor in two development blogs, "The Momentum" and "From Grognard with Love" on BGG, where I think out loud about abstraction, what games can actually teach us about the past, and why games are the best vehicle for abstracting the uncomfortable realities of war. -Ivan Singer, Self-description
Biography and credits from BoardGameGeek.
Designed 2 games
| Mandate: Britain's Palestine Question, 1914-1950 | 2026 | 0 | |
| 2026: A Monolith's Retrospective Solitaire | 2026 | 0 |