On the box

Luther Caudle

Just a regular Joe who's kids asked to play D&D one day. Down the rabbit hole I went. Eventually, we struggled to keep the campaign running between player scheduling and setup workload. I decided we needed a game that was just as fun and interesting without the heavy demands of the TTRPG. Found another rabbit hole and began developing Mordrün.

Biography and credits from BoardGameGeek.

Designed 1 game

Mordrün 0