On the box
Daniel Comerci
From website: My name is Daniel Comerci, and I’m a freelance visual artist and designer. I split my work interests between corporate (branding, graphic and web design, layout) and entertainment industry, developing concept art, book covers, character design, UI and game assets. I mainly use digital 2d and traditional media, with expertise in Adobe Creative Suite and Corel Painter/Clip Studio Paint.
Biography and credits from BoardGameGeek.
Art for 19 games
| Primal: The Awakening – Woltyar and Frozen Wastes | 2026 | 0 | |
| Primal: The Awakening – Crystal Caves and Flooded Wilds | 2026 | 0 | |
| Primal: The Awakening – Endless Swamp and Nightmare | 2026 | 0 | |
| Primal: The Awakening – Goldarks and Thunder Mountains | 2026 | 0 | |
| Primal: The Awakening – Niz-Maraga and Sunset Plains | 2026 | 0 | |
| Primal: The Awakening – Nightmare Expansion | 2024 | 0 | |
| FireFight: Command Protocols | 2023 | 0 | |
| Old Mage | 2023 | 0 | |
| Dungeon Universalis: Bestiary Cards & Legendary Encounters | 2021 | 0 | |
| Dungeon Universalis: Snake Island Oracle | 2020 | 0 | |
| Warpath Firefight | 2016 | 0 |