Marco Portugal
Marco Portugal is a Brazilian game designer. Currently works as Game Design and Development Team Leader for CMON Limited. Credits: Game Design Massive Darkness: Dungeons of Shadowreach (with Alex Olteanu) Cthulhu: Death May Die – Forbidden Reaches (with Eric M. Lang and Rob Daviau) Cthulhu: Death May Die – Fear of the Unknown …
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(2024- with Eric M. Lang and Rob Daviau) Zombicide: Gear Up (2022 - with Jordy Adan) Massive Darkness 2: Hellscape (2021 - with Alex Olteanu) Looterz: Rigor Mortis (2018 - with Fel Barros) Looterz (2016 - with Fel Barros) Muffin Games (2014 - with Fel Barros) Project: ELITE (2020 - Additional Design) Foodies (2019 - Additional Design) Monolyth (2022 - Solo Mode Design) Game DevelopmentLead Developer Monolyth (2022) Ankh: Gods of Egypt (2021) Cthulhu: Death May Die (2019) Gizmos (2018) Bloodborne: The Card Game – The Hunter's Nightmare (2018) Developer God of War: The Card Game (2019) HATE (2019) Rising Sun (2018) The World of SMOG: Rise of Moloch (2018) Kick-Ass: The Board Game (2018) Massive Darkness (2017) Richard the Lionheart (2017)
Biography and credits from BoardGameGeek.