Gonzalo Santacruz
I started with wargames as a hobby when I was eleven years old, and I play wargames since then. Now I'm doing my past dreams a reality (not fully yet), to work in some way in projects related with games and specifically with wargames. Last two years I started working in some graphic designs helping other game designers, and last year was the first time I had a published game with my own counters graphic design…
Read the rest
(Reconquista from White Dog Games), after that I had the opportunity to work also with Hollandspiele games in some designs for their new games (The Grunwals Swords i.e.). In 2015 I also created my own games company (HQ Games) and we are working hard not only with AGEOD but also working on our own products.
Biography and credits from BoardGameGeek.
Designed and illustrated 1 game
| The World at War: Europe | 2022 | 0 |
Art for 9 games
| Reconquista | 2014 | 0 | |
| The Great Heathen Army | 2018 | 0 | |
| The Grunwald Swords | 2016 | 0 | |
| Battles on the Ice: Defeats of the Livonian Order at Peipus and Karuse | 2017 | 0 | |
| House of Normandy | 2016 | 0 | |
| A Battle, Furious, Bloody, Repulsive, Crimson, Gory, Boisterous, Manly, Rough, Fierce, Unmerciful, and Hostile | 2025 | 0 | |
| Von Moltke's Triumph: Fall of the Second Empire, 1870 | 2015 | 0 |