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Jerason Banes
Jerason Banes is a software architect who's been designing and developing computer games for years. Whether he's competing to make the best 4 kilobyte game in Java or implementing the best lunar lander game ever to hit the Atari 2600, Jerason loves a challenge. With the explosion of the board game market Jerason has traded GPUs and Compilers for paper and dice. After backing dozens of board games Jerason began to…
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itch to apply his skills. Starting with a person project to modernize the classic microgame Starfire, Jerason is now designing fun and fast microgames that are inexpensive, fast, and fun!
Biography and credits from BoardGameGeek.