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Civilization

Civilization

1980 Layer by Layer
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Game Details

Civilization is a game of skill for 2 to 7 players. It covers the development of ancient civilizations from the invention of agriculture c. 8000 B.C. to the emergence of Rome around the middle of the third century B.C. Each player leads a nation of peoples over a map board of the Eastern Mediterranean and Near East as they attempt to carve a niche for themselves and their culture. Although battles and territorial strategy are important, this is not a war game because it is not won by battle or conquest. Instead, the object of play is to gain a level of overall advancement involving cultural, economic, and political factors so that such conflicts that do arise are a result of rivalry and land shortage rather than a desire to eliminate other players. Nomad and farmer, warrior and merchant, artisan and citizen all have an essential part to play in the development of civilization. It is the player who most effectively changes emphasis between these various outlooks who will achieve the best balance and win. (from the Introduction to the Avalon Hill edition rulebook) This game has a huge following and is widely regarded as one of the best games about ancient civilizations. Each player takes on the role of leader of an ancient civilization, such as the Illyrians or Babylonians. Your task is to guide your people through the ages by expanding your empire and using its proceeds to finance new technological advances, such as Literacy, Metalworking, or Law. The advancements help your civilization better cope with its problems as well as help bring new advancements. Civilization is widely thought to be the first game ever to incorporate a "technology tree," allowing players to gain certain items and abilities only after particular other items were obtained. This influential mechanism has been adopted by countless other board games, card games, and computer games.

Ancient, Civilization, Economic, Negotiation · Area Majority / Influence, Area Movement, Automatic Resource Growth, Catch the Leader, Hand Management, Set Collection, Simulation, Tech Trees / Tech Tracks, Trading, Turn Order: Stat-Based

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View on BGG ↗

Francis Tresham , designer

Ed Dovey , Charles Kibler , Rodger B. MacGowan +3 more , artist

Hartland Trefoil Ltd. , publisher

#543
BGG Rank ↗
7.5
Rating
3.6
Weight
2–7
Players
Cover Colors

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2 3D models for Civilization

Submit a 3D Model
Civilization: Board Game Respresenting Tiles
Civilization: Board Game Respresenting Tiles
Printables Average Roblox Dev 4
Civilization Boat Upgrade
Civilization Boat Upgrade
Tokens & Resources
MakerWorld 3DPrinsesje 3

2 designers · newest 6mo ago

Don't see the 3D model of your dreams? Request it here

Expansions (5)

Advanced Civilization
Advanced Civilization
1991 · 2 models
Civilization: Expansion Trade Cards Set
Civilization: Expansion Trade Cards Set
1982 · no models yet
Civilization: The Expansion Project
Civilization: The Expansion Project
2004 · no models yet
Civilization Eastern Expansion Map
Civilization Eastern Expansion Map
1995 · no models yet
Civilization: West Extension Map
Civilization: West Extension Map
1986 · no models yet
Show only expansions with models
Reimplemented by: Mega Civilization 2015 0
Same series: Great Empires of the Iron Age 0 Civilization Central America 2011 0 Una civilización en 45 minutos 2014 0 Mega Empires: The West 2019 0 Mega Empires: The East 2021 0 Ashes & Amber 2026 0

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