Mobius is a two-player game played on a hexagonal patterned mobius strip. The half cells at the top of the board match up with the half cells at the bottom of the board - in reverse order. So the half cell at the top marked A matches up with the half cell at the bottom marked A. And so on for cells B - L.
The board is initially empty. Each player takes possession of an entire set of stones of one color, red or blue. Draws cannot occur in Mobius.
PlayPlayers take turns adding their stones to unoccupied cells on the board, one stone per turn. Red makes the first placement of the game. Each player will always have a placement available on his turn and must make one.
There are two ways to win. You can form an interconnected group of your stones that
links the three bars of your color, or
links two of your bars and a loop of your stones around the top and bottom of the board.
Abstract Strategy · Chaining, Connections, Hexagon Grid, Paper-and-Pencil, Pattern Building, Pattern Recognition, Tile Placement
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