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My Copy & Notes
My Prints for Muskets in the Americas
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Expansions & Promos
No expansions or promos on record for this game.
About the Game
I decided to attempt a set of rules for the American Revolution. I wanted randomized movement for a fog of war feel. Rules that could recreate a battle in a single evening. Troops to be able to attempt running away if commanded to do so. And finally I wanted Fresh Troops troops who are stationary to fire better than other troops. Hopefully I have captured these concepts in this set of rules.
These rules can also be used for The French Indian War and The War of 1812. There are 4 AWI scenarios, 1 FIW scenario and 1 1812 scenario.
Hopefully you will enjoy these rules.
—description from the designer
Turn Sequence 1) Initiative-roll for each commander. 2) Movement- each commander moves in order of initiative 3) Artillery fire-simultaneous firing for both sides 4) Musketry fire-simultaneous firing for both sides 5) Melee-initiative winner chooses direction then fight all melees 6) Morale-check unit morale then army morale
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- BGG ratings
- 1
- BGG data
- refreshed Aug 7, 2026