Design by Matt Eklund
Art by Johanna Pettersson · Published by Ion Game Design
We are called to be architects of the future, not its victims. – R. Buckminster Fuller—
What if the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? Imagine instead a future in which humanity explores the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space. Win by solving humanitarian problems, demolishing societal and technological barriers, and guiding human progress towards a future of your design.
Economic, Industry / Manufacturing, Science Fiction, Space Exploration · Hidden Victory Points, Market, Multi-Use Cards, Pattern Recognition, Sudden Death Ending, Worker Placement
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