Stalingrad Pocket: 2nd Edition – The Wehrmacht's Greatest Disaster

Stalingrad Pocket: 2nd Edition – The Wehrmacht's Greatest Disaster 1996

7.3 /10
BGG rating
#5132
BGG rank
2.6
Weight
1–2
Players
2
Best at
180–900
Minutes
15
Age

Location

Sign in to see where your copy sits: the shelf, drawn, and how the box sits on it.

My Copy & Notes

Sign in to see your copy here: the edition, when you added it, and what you paid.

My Notes

Notes are private to their writer. Sign in to keep yours here.

My Prints for Stalingrad Pocket: 2nd Edition – The Wehrmacht's Greatest Disaster

All 0 on LayerUp

Sign in to see the prints you marked Printed for this game, the insert in the box first.

Expansions & Promos

No expansions or promos on record for this game.

About the Game

"Stalingrad Pocket: 2nd Edition – The Wehrmacht's Greatest Disaster", covers the Soviet counteroffensive and the German operations to hold the pincers apart and (if that fails) to relieve the Stalingrad pocket. Soviet play requires the use of a ponderous and fragile weapon of great size (the Red Army of 1942). German play requires sabre-like use of mobile reserves in hit and run attacks.

History: (from the back of the box:) The German Wehrmacht stands at the pinnacle of its last season of blitzkrieg. Embattled German troops hold most of the city of Stalingrad ­ but the flanks are covered with less dependable Axis allied units. Opposing these flanks are the shock troops of the 1942 Soviet winter counteroffensive. They are poised to encircle Stalingrad and turn the tide of the war.

The Game: 2nd Edition Stalingrad Pocket: This is the second edition of Stalingrad Pocket, winner of the 1992 CSR Award for Best World War 2 wargame. It includes a reworked map and Order of Battle (utilizing Enemy at the Gates, the 1994 CSR Best Workd War 2 wargame award winner). It also applies the series rules version 1.6 used in its sister games Yom Kippur and Ardennes.

'Stalingrad Pocket 2nd Edition adds the following features to make play even more interesting:

Reserves Determined Attacks and Defenses Air Power Artillery Barrage attacks Limited use of "dead unit count" victory conditions.

Features :

Easy to learn and use game system. Dynamic and Fluid situation Balance of Military and Political Victory Conditions required to win Fast and Furious Action Player Skill is highly rewarded Three Major Scenarios

Game Scale: Game Turn: 2 Days Hex: 3.4 miles / 5.5 Km Units: Battalion to Division

Game Inventory: One 22 x 34" full color map Two dual-side printed countersheets (560 1/2" counters) One 8-page SCS system rulebook One 16-page Stalingrad Pocket II specific rulebook Two 6-sided dice

Solitaire Playability: High Complexity Level: Low Players: 1 or more Playing Time: 3-15 hours

Filed Under

Categories
Mechanics
BGG ratings
481 · geek rating 5.78
BGG data
refreshed Sep 7, 2026

Matching filament